Nov 26

I just got word from Roland that Richard Hess has released some ports of skinview to Linux, Iris, and BeOS.

I find this especially cool, since I have recently joined the ranks of happy Linux users myself.

You can find the page for the ports right here.

- Bad_CRC

 
Jun 26

Looks like I managed to pull down the $4,000 prize from the skinning category of the Unreal Contest. Course, I'm pretty happy about that.

- Bad_CRC

 
Jun 01

There is a new skins site on telefragged.


It's still new, so be sure to get your skins submitted! Check it out at: http://skins.telefragged.com/

- Bad_CRC

 
May 08

Head on over to http://unrealcontest.com/ for info about the Unreal skinning contest. If you are an unreal skinner, you really have to check out this official contest for Unreal, which includes a skin category.

- Bad_CRC

 
Mar 30

No new updates will coming for a while. Skinview is perfect already. :)

Seriously, if you have any requests for new features, please post them to the messageboard. But it might be a while till the next version, since Skinview already does much more than it was ever intended to do. Big thanks to Roland and everyone who has made SV such a success!

- Bad_CRC

 
Feb 16

Hi, just to make it clearer. The Action Quake port needs the SkinView version 4.3 to be installed.

- Roland Karlsson

Jan 31

This just in From Roland...

You can now use the VWEP support in SkinView for your own mod. It needs some porting - you will need to extract the weapon skins from your pak file and use maps with your weapons added. We have made a tutorial port for Action Quake. You can download the port here: aqsv.zip.

You will also need the
latest version of SkinView. It is a simple port and includes help files explaining how to do it.

The port will add files to the SkinView and baseq2/players/{male,female} directories. These files ensure that the normal operation of SkinView is not affected.

If you want to take a look at how a full fledged port will work, visit the Action Quake site Actors Guild.

This port is 2.5 Meg in size and installs into its own directory.

- StuPiDsh!t

Dec. 11

SV4.2 is now Available!

This brings Skinview up to the 3.20 source code which fixes several bugs.

We also have a version for linux now available!
 
 
 

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